Brush: Raise
Left drag sculpt · Right/middle drag orbit · Wheel zoom
B brush · S smooth · F flatten · Z/Y undo/redo
Controls
Left drag: sculpt/stamp on terrain.
Right or middle drag: orbit camera.
Mouse wheel: zoom.
Shift + right drag: pan camera.
Spline draw: enable Draw Spline, then left-click terrain to add road/river/profile points. Drag visible numbered points to edit them.
Z / Y: undo / redo. Ctrl+Z / Ctrl+Y also work.
B: brush mode. S: Smooth. F: Flatten. R: Raise. L: Lower. V: River. C: Cliff.
Stamp mode: cursor becomes a larger golden preview ring before placement.
Tip: build roads/rivers with spline tools first, then use brushes for local cleanup.
V1.4.5 layout: Generate/Realism top-left, Layers bottom-left, Sculpt/Stamps top-right, long Spline/Detail/Mask panels bottom-right. World size is separate from edit/export resolution.